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3D Printing

3D Printing 

Hello, long time no see and welcome back to my blog! 👻  So, during the holiday, I had a chance to return to school for my 3D Printing project using the  Ender 3 V2. It was a very new and exciting😍 experience as I personally find it really cool to be able to 3D print objects. To give a preview for this blog, it will be about the process and challenges😐 I encountered for this activity.

General WorkFlow

1. Creating a printable 3D Design in Fusion360 
2. Converting the 3D design into a 3D representable file (STL or 3MF)
3. Slicing the 3D representable file (STL or 3MF) into layers using Cura slicer software
4. Converting the layers into instructions for the 3D printer (gcode) 
5. The 3D printer creates the 3D object

Ideation

I thought for a while about what should I design and 3D Print and my initial thought was to do a PokeBall and I did proceed with it but after I 3D Printed the PokeBall, I realized that it can be made easily substratively as it is just a sphere-shaped object. 😥  However, this PokeBall can be adjusted such that it cannot be made substratively and that is to design it such that it can be opened and closed with a hinge. Though I didn't manage to execute this idea, I will still share the process of 3D printing the PokeBall and what I learnt from it and what I designed for the next object to meet the requirement of objects that cannot be made easily substratively.

Process of Designing and 3D Printing PokeBall

Firstly, I designed a PokeBall using Fusion360 and below shows the steps:

  
Step 1: Click "create a sketch" and select "center diameter circle"

Step 2: Draw a circle with 2.5 cm diameter





Step 3: Select the "line" button

Step 4: Draw a vertical line passing through the origin and the circumferences





Step 5: Select the "center diameter circle"

Step 6: Draw a rectangle that passes through the circumferences at the origin with a breadth of 0.1875 cm



Step 7: Select "revolve" under the "create" tab







Step 8: Select the top and bottom right quarters of the circle








Step 9: Select the "select" button on the pop-up box








Step 10: Place the cursor at the dark blue vertical line and press it







Step 11: Click "OK"





















Step 12: Select "shell" under the "modify" tab











Step 13: Select the base shell of the hemisphere







Step 14: Enter 0.0625 cm as the inside thickness and press "OK"

















Step 15: Select "create a sketch" and select "center diameter circle"

Step 16: Draw a circle with a diameter of 2.375 cm at the origin





Step 17: Select "line"

Step 18: Draw a vertical line passing through the origin and circumferences





Step 19: Select "revolve" under the "create" tab

Step 20: Select the right side of the sphere





Step 21: Select the "select" button from the pop-up box







Step 22: Place the cursor at the dark blue vertical line and press it. Then, press "OK"







Step 23: Select "offset plane" from the "construct" tab








Step 24: Rotate the axis and select the plane on the left side









Step 25: Enter 1.25 cm as the distance








Step 26: Press the "eye" icon to show the origin









Step 27: Select the "center diameter circle"

Step 28: Draw a circle with a diameter of 0.75 cm at the origin





Step 29: Draw a circle with a diameter of 0.5 cm at the origin









Step 30: Draw a circle with a diameter of 0.375 cm at the origin









Step 31: Draw a circle with a diameter of 0.3375 cm at the origin






















Step 32: Select "extrude" under the "create" tab

Step 33: Select the dark blue area






Step 34: Select "to object" for extent type










Step 35: Select the inner part of the sphere








Step 36: Click "OK"









Step 37: Press the "eye" icon to show the sketches








Step 38: Select "extrude" under the "create" tab

Step 39: Select the dark blue area






Step 40: Select "to object" for extent type








Step 41: Select the inner part of the sphere








Step 42: Select "new body" for operation and then press "OK"








Step 43: Select "extrude" under the "create" tab

Step 44: Select the dark blue area





Step 45: Select "two sides" for direction.

Step 46: Enter 0.05 cm for distance

Step 47: Select "to object" for extend type



Step 48: Select the inner part of the sphere








Step 49: Select "new body" for the operation and press "OK"




















Step 50: Select "fillet" under the "modify" tab








Step 51: Select all the blue visible edges










Step 52: Enter 0.00625 cm as the edges fillet








Step 53: Select "appearance" under the "modify tab








Step 54: Select the respective colours to the PokeBall










The final design of the PokeBall









 

After the completion of the designing stage for the PokeBall, it was converted to STL or f3d files so that CURA Software can recognise the 3D file.
CLICK HERE to access the STL & f3d files of PokeBall

Next, I export the STL file into CURA software to set the Printing Characteristics. See below for the steps:

Step 1: Click the Printer Icon to select the printer

Step 2: Click "Add a non-networked printer"




Step 3: Click the respective printer to be used. In this case, it is the Creality Ender - 3

Step 4: Click "Add"




Step 5: Click the folder icon to select a file

Step 6: Find the respective file from the folder and click "Open"




Step 7: Set the Print Characteristics

Step 8: Click "Slice" to see the estimated time needed for 3D Printing

The CURA setting used in this case was 20% infill with support and adhesion. In general, high infill does account for more strength as it uses more material but it also means that the printing time would be much longer. I only used 20% infill because I want to print it fast and not waste the material.

After the Printing Characteristics was set, it was exported into a gcode file so that the 3D Printer can recognise it. Then, the file was saved in a thumb drive to a micro SD card. Then the SD card was inserted into the 3D Printer. After that, choose the respective file from the 3D Printer panel and press "Start" to start printing. 

See Below for the whole process of Designing to 3D Printing to Painting the PokeBall. Enjoy! 😆



Problem with my Object

Alright, so I did my PokeBall and realized that it can be easily made substratively. Nonetheless, I think I learnt a lot such as improving my Fusion360 skill. There are new functions that I used this time which I had never done so. They are revolve and plane offset functions. It was very fulfilling to see the result and I always have an end in mind so even though I know this PokeBall did not meet the requirement, I still painted it so that it looks like a PokeBall. 

Personally, I don't mind making mistake doing this project, the important thing is to learn from it. That makes me learn a lot more. So, the requirement is to 3D print an object that cannot be made easily substratively. Looking back at my mistake, I understand that it means that the object designed can be easily created using addictive manufacturing which means the object is printed layer by layer and it cannot be easily created using substratively manufacturing which is to create the object manually.

What I did Next to "Save" my Project😂😬

Now that I learnt about it, I wanted to make my PokeBall which can be opened and closed with a hinge but I didn't have enough time to 3D Print it. So, I had changed my mind did something simple. That is to design A Ring in A Ring. This object cannot be made easily substratively as it will take a long time to do it manually from scratch. However, with 3D Printer, it can be made easily as the 3D Printer prints it layer by layer. Refer below to see the process of making A Ring in A Ring.

Process of Making A Ring in A Ring

Step 1: Select "create a sketch"

Step 2: "Select "center diameter circle" under "create" tab





Step 3: Draw a circle with a diameter of 10 mm







Step 4: Select "offset" under "modify" tab








Step 5: Press the dark blue area and enter 1 mm as the distance










Step 6: Select the dark blue area and right-click on the mouse and select "move/copy"








Step 7: Select "bodies" for the move object on the pop-up box







Step 8: Tick the "create copy" box










Step 9: Drag this icon to any space to make a copy







Step 10: Select the dark blue area and right-click the mouse and select "move/copy"








Step 11: Select "bodies" for the move object







Step 12: Drag this icon to move the ring into the other ring








This is the end-product










After the completion of the designing stage for the Ring in A Ring, it was converted to STL or f3d files so that CURA Software can recognise the 3D file.
Click HERE to access the STL & f3d files of Ring in A Ring

The steps for exporting STL into CURA Software is the same as the one with the PokeBall. Refer to the above section to see the steps. A for the Print Characteristics of Ring in A Ring, please see the photo inserted below. 
Similar to PokeBall, the Cura setting was 20% infill with support and adhesion. This is mainly due to saving the material and not wasting too much and support is needed because one of the rings is floating in the air. If there isn't any support, the ring will collapse.

After setting up, the file is saved as a gcode file and inserted into 3D Printer for printing.

Watch the video for the whole process of Designing to 3D Printing the Ring in A Ring. Enjoy! 😬



Reflection

In this 3D Printing activity, I learnt a lot about the technical skill of Fusion360 and Creality Ender - 3 3D Printer. I have never used a 3D Printer before so I had a lot of worry about it. However, after actually experiencing it, it is much easier than I thought. My initial idea was to create a PokeBall but it can be made substratively so it didn't meet the project requirement. Nonetheless, I still finished making the project because I think it is important to finish what I started. I always have an end in mind when I do things. I enjoy making the PokeBall such as designing it with Fusion360 and printing it with 3D Printer and even painting it so that it looks more realistic. 

What I learnt is that it is okay to make mistakes, the most important is to learn from them and bounce back. Since I know where I make my mistake, I actually thought of making my PokeBall with a hinge so that it can be opened and closed and it cannot be easily made substratively. However, due to time constraints, I have very little time so I decided to make a smart move by making a Ring in A Ring. It cannot be made easily substratively because it is a ring in a ring and will be hard to do it manually. However, 3D Printing makes it so easy as it prints the object layer by layer.

Here I realize the usefulness of 3D Printer. 3D Printer has made our life so much easier and it would be great if I can utilise them in my daily life. I really find this project interesting and I hope I have the opportunity to do more. I hope to use the skills I learnt from this 3D Printing to print Breathanalyzer which my team is creating and I definitely think I will apply these skills. This experience has made me want to purchase a 3D Printer and print my favourite thing during my own time. I used to think that using a 3D Printer would be hard but after using it, I think it is very manageable. I hope to practice more on Fusion360 by designing objects during my own free time and also hope to master the 3D Printing skill.


Reference

1. MAD' About Designs. (2018) How to design a Pokeball in Autodesk Fusion360 │ Autodesk Fusion 360 Tutorial. 1 October. Available at: https://youtu.be/3sj0xBmqwjE (Accessed: 30 December 2021)

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